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Post by shaheen on Dec 12, 2011 16:07:04 GMT
To post in this thread you must invent a game!
The rules: You have 100 six-sided dice in total. They come in 10 different colours – so that's ten dice in ten different colours for a total of one hundred dice.
To post in this thread, you must make a game that uses all of these dice. Not 1 of them, not 99 of them, but ALL THE DAMN DICE!
You can add extra items of equipment if you need them for your game – for example, tumblers to roll the dice in or pieces of paper and pens but you cannot use less than the 100 dice stated above.
Kudos if you can ensure your rules description is 100 words or less – let's get rolling!
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gcflash
Veteran
Hoo ha huh!
Posts: 332
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Post by gcflash on Dec 12, 2011 19:21:45 GMT
DIE WAR 3000 FluffIn the grim dark future of your spare room in the year 3000 there is only DIE WAR. Where you battle for supremacy over the forces of ultimate evil. Are you MAN enough to face your future?!? In Die War 300 massive space vessels (or Die) of different races battle each other in mind blowing action! Will the Klin-can Die beat off the malice and unprovoked attacks of the Vul-gon Die? Will humanity's Die survive out numbered in the vastness of space with so many enemies on their boarders. Only your skill and cunning can decide the outcome! Set UpEach player is assigned an even number of die, if there is an odd number randomly allocate them to players using said die. Each player rolls all their die and organises their die in front of themselves in any formation they choose. Starting the gameThe player with the most number of 1's goes first and play continues clockwise from that player. Player Turn SequenceMovementThe first action of a players sequence is movement. At this point a player is allowed to re-organise their die how ever they see fit to best maximize their formation. CombatThey active player selects a single die they control and a die controlled by another player to attack. The attacker rolls their die and if it is equal to or less that the original number on the die they score a hit and destroy their opponents die. If the roll is a 1 remove both die from the game. If the roll is not equal to or less than the original number their die remains in play with its new current value. Game ObjectiveOnce there is only one player remaining with any die they are declare the winner. 100 Word version (including title!): --------------------------------------------- Die War 3000- Split the die evenly between the players.
- Players roll their die and arrange the die in front of them.
- Initiative given to player with the most 1's.
- The active player selects one of their die and an opponents.
- The player then rolls their die if result is: = or < the original value remove the opponents die from the game, > leave the die in play with its new facing, a 1 remove both die from play.
- Play passes to the player clock wise after each roll until only one player is left with any die.
------------------------------------------------ Demos available for one night only this Thursday lol (BYOD) ;D By the way the plural of die is die, dice is a horrible fallacy adopted by Americans. Cheers Die War 3000 TM & (C) of me 2011. I will be most displeased at any cheap attempt to rip off this game!
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Post by bensaunders on Dec 12, 2011 20:43:49 GMT
Rolling and adding (for 2, 4, 5, 10, 20, 25 or 50 players) Divide the dice equally between players. Each player rolls all of his/her dice and adds up the total. Highest score wins. Re-roll ties.
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gcflash
Veteran
Hoo ha huh!
Posts: 332
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Post by gcflash on Dec 12, 2011 20:52:11 GMT
You will be hearing from my lawyers. On the grounds that it shares TM & (C) game mechanics.
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