From Warseer:
General info
To be released Saturday October 3 2009
Pre-order Saturday September 20 2009
Codex written by Phil Kelly
Space Wolves will supposedly be “even less Codex Astartes” than they were before. This would cover unusual squad sizes etc.
Slashgod found out the following from Phil Kelly
Originally Posted by Slashgod
We also talked in general about Space Wolves and he said that Space Wolves would have extrem stats and some nice special rules but would pay with a lot of points. "You will be always outnumbered".
The Teaser from the back of Septembers's White Dwarf:
www.warseer.com/forums/attach...7&d=1251063759Codex cover:
www.warseer.com/forums/attach...3&d=1252083706birdbath pointed out that the GW Website has the following preview of this White Dwarf
Quote In the Company of Wolves
The Space Wolves are the descendants of Leman Russ. They are proud, heroic warriors who like nothing more than to feast and slay in their Primarch's name. We find out all there is to know about this fearsome Chapter.
AND....
Super-Interchangeable Space Wolves
Just how versatile are the new plastic kits? Well, we put them through their paces and find out!
Rules
Army-wide Special Rules
All Space Wolves are rumoured to have ATSKNF, Acute Senses, and Counter attack.
Sagas – Characters can take special skills called Sagas. All Sagas are rumoured to be 25pts each. You may not double up on Sagas, although Special Characters do not count towards this.
Saga of Majesty - All friendly units within 6" get to re-roll failed morale checks
Saga of the Beast Killer - Re-roll to hit and wound against models of T5 or higher
One Saga gives the HQ and his squad Outflank and Stealth
One Saga allows you to add the number of models killed by the Character to his number of attacks.
One Saga gives the Character Eternal Warrior.
Wolf Claws – The Space Wolf version of Lightning Claws, allow you to choose to either re-roll “to hit” or “to wound”.
Frostblade - +1 Strength Power Weapon
Banner of the Wolf – Grants a reroll on all "to hit" rolls in combat for the entire army for one turn.
Special Characters
Supposedly all cost more than Gazkhull Thrakka . Some are ICs some are upgrade characters. FOC slot is unknown for sure unless specifically stated.
Logan Grimnar – Axe allows him to attack as either a Frostblade, or a Power Fist, and can split his attacks between these two attack types. Rumoured to allow Wolf Guard as Troops (normal Lords only allow 1 unit) and has Eternal Warrior. Also rumoured to give the unit he joins Relentless. Slashgod tells us the following:
Originally Posted by Slashgod
Logan Grimnar isn´t a fighting character,he is more like Creed, he gives you some special abilities like standing near a Long Fangs and saying you become tank hunter. He will also give even imperial guard special rules,because he is an amazing leader.
If you want a close combat monster you should choose Ragnar,he is young and berserker like.
Ragnar Blackmane – Supposedly the best Close Combat character. Grants himself and the unit he joins d3 extra attacks on the charge. Has 5 Attacks with WS6. Armed with a Frostblade. Rumoured to grant Furious Charge to the unit he joins or possibly all units within 12".
Njal Stormcaller (250+ points) – Rumoured to have Terminator Armour and Runes which improve his inv save to 4+. He is rumoured to still have the Cyber Raven (no news on any rules for it). Supposedly shrouded by a storm that gives a -1 to both WS and BS to enemies within 18" and at “higher levels” can kill and move enemies. Has all six Space Wolf Psychic powers.
Ulrik the Slayer – Allows Preferred Enemy against one unit type (infantry, tanks etc) chosen at the start of the game.
Canis Wolfborn – Mounted on a large cybernetically enhanced Fenrisian wolf. Wears Terminator Armour and has a pair of Wolf Claws. Canis also allows you to take Fenrisian Wolves or Thunderwolf Riders as Troops (although Fenrisians still do not count as scoring). Has 5 Attacks base and is S5 T5 thanks to his Wolf. Apparently will get an Attack for each model in base contact with him.
Björn the Fellhanded (270pts) – Apparently has armour 13/12/10 with a 5+ inv save, is Venerable, has WS6 BS6 S7 I3 A4. Supposedly comes with an Assault Cannon but can be given a Plasma Cannon for Free. Allows all friendly units within 12" to reroll Moral tests. If killed he counts as an objective and makes all the Space Wolves Fearless.
Lukas the Trickster - Apparently a Blood Claw upgrade. Has the Doppleganger Cape that forces the enemy to re-roll successful to-hit rolls. Had his secondary heart ripped out by a Dark Eldar, and replaced it with a stasis bomb. His Special Rule is called "the last laugh", and any models in base contact with him when he dies are removed from play. He is rumoured to upgrade his squad, but it is not know how. He is supposedly over 300 years old and although “the equivalent of a captain, his unruly manners cannot be accepted among the battle brothers”. He also apparently stole one of the Chapter's Thunderhawks and crashed it.
There is rumoured to be a character with Furious Charge, Thunder Hammer and Storm Shield. His Storm Shield supposedly grants a bonus attack which represents him shield charging the enemy. His Thunder Hammer can supposedly be thrown as a 6" S10 AP1 assault 1 shooting attack before returning to his hands.
Special Characters will likely have prescribed (maybe unique) Sagas attached to them.
HQ
HQs are 2 per slot but you can't take duplicates. You also cannot duplicate Wargear combinations.
Wolf Lords – Stats as per Chapter Master. May take up to two Sagas. They will have a wide variety of weapon options. May possibly be able to make one unit of Wolf Guard a Troops choice.
Space Wolf Battle Leader – Stats as per Captain. May take up to two Sagas.
Wolf Priests (approx 130pts) – Armed with Power weapon, Iron Wolf Amulet (4+ Inv) as standard. May take up to one saga. Allows Preferred Enemy against one unit type (infantry, tanks etc) chosen at the start of the game.
Rune Priests – Armed with Force Weapon and able to take Space Wolf Specific psychic powers. May take up to one Saga. Psychic Storm power gives 5+ cover and turns area of effect into difficult terrain for skimmers. Negates enemy psychic powers on a 4+.
Elites
Iron Priests – Will most likely be brought in line with Codex Techmarines. May take up to one Saga. No Servo-Harness.
Dreadnaught – May be Standard or Venerable, but Ironclad is not included.
Wolf Guard – 3-?? Wolf Guard. May take a Wolf Guard Battle Leader who will be able to take up to one Saga. May take Bikes or Jump Packs. Basic Terminator with Power Weapon & Storm Bolter costs around 30pts. A WG with Thunder Hammer and Storm Shield is rumoured to come to just under 70pts. Can be assigned to other squads during deployment to act as a Sgt (1 per squad).
Wolf Scouts – Can take all types of Special Weapon. If held in reserve, may deploy from any board edge on a 3+
Lone Wolf – A one-man unit that will be “really strong” and act similar to Tyranid Lictors. Supposedly berserk survivors of Units searching for death so they may join their fallen brothers. Concede a Kill Point if they aren’t killed. High Weapon skill and attacks and rumoured to be able to take on Monstrous Creatures. Can take up to 2 Fenrisian Wolves and any equipment available to Wolf Guard (except Bikes and Jump Packs).
Wulfen – Removed
Troops
Grey Hunters (15pts each) – Bolter, Bolt Pistol & CCW Frag and Krak grenades. Rumoured to receive a free special weapon for taking 10 men (likely Flamer). True Grit is gone. May take up to one special Close Combat Weapon.
Blood Claws – Bolt Pistol & CCW Frag and Krak grenades. WS and BS 3. Berserk Charge supposedly grants +2 attacks on the charge. Rumoured to only get 1 Power Weapon/Fist per unit.
Transports
Rhino – Approximately the same cost as C:SM
Razorback – Approximately the same cost as C:SM
Drop Pod – Approximately the same cost as C:SM
Fast Attack
Thunderwolf Cavalry – Marines on big Wolves. Multiple equipment upgrades. Very tough.
Fenrisian Wolves – Cavalry Combat unit.
Blood Claws Skyriders – Blood Claws with Jump Packs.
Blood Claws Bikes – Blood Claws with Bikes. Rumoured to be able to swap Bikes for Wolves granting +1S, T, and A.
Land Speeder – As C:SM
Land Speeder Storm – Not included
Heavy Support
Long Fangs – . Max unit size 6 Long Fangs. Retain the Split Fire ability as long as the Leader does not shoot. Can supposedly take 5 Heavy Weapons. Heavy Bolters apparently very cheap (5pts).
Land Raider – Crusader and Redeemer most likely added. Supposedly have atransport capacity of 10. Also rumours of a unique Land Raider variant, possibly with three twin-linked Assault Cannon (the relative "cheesiness" of this loadout has been discussed to death including mathhammer, so please don't post any further complaints/calculations).
Predator – No news yet
Whirlwind – No news yet
Vindicator – No news yet
Leman Russ Exterminator – Removed
Minis
All Special Character models (Except Logan Grimnar) are getting re-done. If they don’t appear in the first wave, they will come in later waves.
Njal Stormcaller (€17.50) :
www.warseer.com/forums/attach...2&d=1252262681Lukas the Trickster (€12.50) : Apparently a Splash Release.
www.warseer.com/forums/attach...3&d=1252262681Canis Wolfborn (US$41.25 €35.00)
www.warseer.com/forums/attach...0&d=1252262681There is rumoured to be two main plastic kits (although other rumours say a single upgrade kit):
Space Wolves (plastic) – Designed by Dave Thomas. Used to make all Power Armoured Space Wolves with the exception of Long Fangs, which will need to combine bits from this kit with the vanilla Devastators kit. There are supposedly 44 heads and 28 shoulder pads in the kit along with weapons and other bits such as Thunder Hammers, wolf claws, plasma guns and plasma pistols, as well as a selection of close combat weapons, wolf tails/pelts and other accessories which could be spread out across vanilla kits (Including bits for Scouts), or concentrated on a few models in a similar way to the Dark Angels kit. The Kit will apparently build up to 10 Space Wolves on its own, and more if combined with other Marine kits.
Official Pics here:
--The links dont work from here, so heres the link to the original post for pics>>
www.warseer.com/forums/showthread.php?t=212260